CYBERLAW REPORT ON THE SJ GAMES CASECYBERLAW REPORT ON THE SJ GAMES CASE CyberLaw is an educational service focusing on legal issues concerning computer technology. CyberLex reports legal developments touching the computer industry. CyberLaw and CyberLex are distributed as a monthly column, published by computer user groups throughout the United States. CyberLaw is edited by Jonathan Rosenoer (jrsnr@well.sf.ca.us) CyberLaw (tm) [4/93] Search & Seizure I. Liberty & Cyberspace Three years ago, a small publisher of role-playing games in Texas was raided by the United States Secret Service. Government agents carted away computers, one of which ran the company's computer bulletin board system (BBS), hundreds of floppy disks, and drafts of a soon-to-be-published book and of magazine articles. The seized material was held for months, which led to the layoff of a number of the company's employees. No-one at the company was arrested or charged with a crime. The owner of the company, Steve Jackson, appealed for help and managed to gain the attention of some prominent members of the computer community. The case came to be viewed by many as a struggle for civil liberties in the new electronic frontier, known as Cyberspace. Steve Jackson and his supporters were vindicated recently, when a Federal District Court ruled that the Secret Service had violated federal statutes protecting publishers and the privacy of electronic communications with regard to its raid of the company. II. The Saga Begins The saga of Steve Jackson and his company began in the summer of 1989, when the Secret Service was contacted by a representative of BellSouth (a Regional Bell Operating Company) who advised that there had been a theft of sensitive data from BellSouth's computer system. The stolen data was described as "an internal, proprietary document that described the control, operation and maintenance of BellSouth's 911 emergency system." This report led the Secret Service and the U.S. Attorney's office in Chicago into a larger investigation, concerning a national group of computer hackers called the "Legion of Doom" (LOD). A member of LOD had allegedly entered a BellSouth computer and copied the 911 document to his own computer. The 911 document was then allegedly sent to a BBS in Illinois, from which it was downloaded by a student named Craig Neidorf and edited for and distributed in a publication named __Phrack__. One person who received __Phrack__ was Loyd Blankenship, also a member of LOD. Notably, the 911 document is not a computer program and has nothing to do with accessing a 911 system. It simply details who does what in the telephone company bureaucracy regarding customer complaints and equipment failures, among other things. For the Secret Service, BellSouth estimated the cost of the 911 document at $79,449. But in July 1990, during Neidorf's trial, it was disclosed that the 911 document was available to the public directly from BellSouth for about $20. (Upon this disclosure, the prosecution of Neidorf collapsed -- leaving him owing over $100,000 in legal fees.) In early 1990, the Secret Service learned that another LOD member had posted a message on a BBS maintained by Blankenship, allegedly "inviting other BBS participants to send in encrypted passwords stolen from other computers, which Blankenship and [the other member of LOD] would decrypt and return...." After seeking additional information, the Secret Service decided to obtain search warrants to obtain evidence against them, including a search warrant for the offices of Blankenship's employer, Steve Jackson Games, Inc. Steve Jackson Games, as described by its lawyers, "publishes role- playing games in book form, magazines, a book about game theory, boxed games, and game-related products. The company's games are played not on computers, but with dice, a game book or books, and lots of imagination." As part of its business, the company runs a BBS (the "Illuminati" BBS) that allows outside callers to dial in and, as outlined by Steve Jackson, "read messages left by [the company], read public messages left by others who have called the bulletin board, leave public messages for other callers to read, send private electronic mail to other persons who called the bulletin board, and 'download' computerized files to their own computer." Like the typical BBS, the Illuminati BBS stored electronic mail, including mail that had been sent but not yet received. In February 1990, there were 365 users of the Illuminati BBS and, according to the trial court, Blankenship was a "co-sysop" of the BBS. III. The Raid On March 1, 1990, Steve Jackson Games was raided by the Secret Service. They seized and carried away a computer found on Blankenship's desk, a disassembled computer next to his desk, the computer running the Illuminati BBS, over 300 computer disks, and various documents and other materials. Among the seized items were drafts of a book titled __GURPS Cyberpunk__, which was to be published within days or weeks of the raid, and drafts of magazines and magazine articles. ("GURPS" stands for "Generic Universal Game Role Playing System.") According to the company's attorneys, a Secret Service agent called __GURPS Cyberpunk__ "'a handbook for computer crime' in Mr. Jackson's presence, (although the government now claims that the book was not the target of the search and admits it was not evidence of any crime)." For Steve Jackson Games, the raid was a calamity. It was suffering severe cash flow problems, and the seizure caused substantial delays in publication and the termination of 8 employees. The bulk of the seized material was not made available to the company until late June 1990, and no printed copies of __GURPS Cyberpunk__ were ever returned. The raid also caused wide concern across the United States. From the outset, as noted by the company's lawyers, many saw the case as one in which, "The Secret Service, on exceedingly weak pretense, invaded the office of an upstanding, hard-working small businessman, and nearly put him out of business. The Secret Service shut down a working BBS -- a new, powerful means of public and private communication -- with __no__ evidence that anything unlawful was transpiring there. Shutting down the "Illuminati" was like clearing or closing down a park or meeting hall, simply because one of hundreds of the people gathered there was under vague suspicion." This view was later validated by the trial court, which found that, "[P]rior to March 1, 1990, and at all other times, __there has never been any basis for suspicion__ that [Steve Jackson Games, Steve Jackson, or any of the other individuals who subsequently sued the Secret Service as a result of the raid] have engaged in any criminal activity, violated any law, or attempted to communicate, publish, or store any illegally obtained information or otherwise provide access to any illegally obtained information or to solicit any information which was to be used illegally." (Emphasis added.) IV. The Lawsuit After the raid, Steve Jackson Games, Steve Jackson and 3 users of the Illuminati BBS filed suit against the United States Secret Service, the United States of America, and several government employees who had been involved in the raid. The plaintiffs brought causes of action for violation of the following: the Fourth Amendment to the U.S. Constitution; the Privacy Protection Act, 42 U.S.C. 2000aa et seq.; the Wire and Electronic Communications Interception and Interception of Oral Communication Act, 18 U.S.C. 2510 et seq.; and, the Stored Wire and Electronic Communications and Transactional Records Act, 18 U.S.C. 2701 et seq. (The latter 2 statutes are part of the Electronic Communications Protection Act, or ECPA.) V. Fourth Amendment With respect to the Fourth Amendment, the plaintiffs argued that "probable cause to believe that a crime has occurred ... does not automatically give license to search every place that a suspect may frequent," and also that "there must be probable cause to believe that the __type__ of materials sought are located at the place to be searched." "The search warrant," continued the plaintiffs, "did not establish probable cause that evidence of any crime would be found at [Steve Jackson Games]," and the search of the company "was broader than justified by any facts in the warrant." In response, the government argued that even if the plaintiffs were correct, they still had to prove that "these defects were so obvious that no reasonable officer could have believed the warrant to be valid, in light of the information [the officer] possessed." Because a court determination in favor of the plaintiffs could have resulted in an immediate appeal that would delay the balance of their case, the plaintiffs dropped their Fourth Amendment claims to focus their case on the Privacy Protection Act and ECPA claims. VI. Privacy Protection Act The Privacy Protection Act concerns the investigation and prosecution of criminal offenses and, in relevant part, prohibits government employees from searching for or seizing any "work product materials" possessed by a person reasonably believed to have a purpose to disseminate to the public a newspaper, book, broadcast, or other similar form of public communication. "Work product materials" are defined to include materials, not including contraband, the fruits of a crime, or things used as the means of committing a crime, created or prepared for the purpose of communicating such materials to the public. At the time of the raid on Steve Jackson Games, the Secret Service was advised that the company was in the publishing business. No significance was attached to this information, however, as the Secret Service agents involved in the raid were oblivious of the provisions of the Privacy Protection Act. Notwithstanding the fact that the Secret Service had failed to make a reasonable investigation of Steve Jackson Games "when it was apparent [its] intention was to take substantial properties belonging to the [company], the removal of which could have a substantial effect on the continuation of business," the trial court declined to find that on March 1, 1990, any government employee had reason to believe that the property to be seized would be "work product material" subject to the Privacy Protection Act. But during the raid, the Secret Service had been advised of facts that put its agents on notice of probable violations of that Act. Indeed, the Secret Service continued to detain the company's property through late June 1990 despite the fact that, as observed by the trial court, "[i]mmediate arrangements could and should have been made on March 2, 1990, whereby copies of all information seized could have been made." The refusal of the Secret Service to return the company's information and property violated the Privacy Protection Act, and the court awarded Steve Jackson Games its expenses ($8,781) and economic damages ($42,259). VII. ECPA The trial court did not find, however, that the Secret Service had violated the Electronic Communications Interception and Interception of Oral Communication Act. According to the trial court, "the Secret Service intended not only to seize and read [the communications stored on the Illuminati BBS], but, in fact, did read the communications and thereafter deleted or destroyed some communications either intentionally or accidentally." But the Secret Service had not "intercepted" communications within the meaning of the latter Act, ruled the court, apparently on the grounds that only the contemporaneous acquisition of a communication is prohibited thereby. In support of this ruling, the court looked to the Congressional enactment of the Stored Wire and Electronic Communications and Transactional Records Act, among other things. This statute protects the content of electronic communications in electronic storage and sets out specific requirements for the government to follow to obtain the "disclosure" of such communications. One such requirement is that there be "reason to believe the contents of a[n] ... electronic communication ... are relevant to a legitimate law enforcement inquiry." Although the Secret Service wanted to seize, review and read all electronic communications, public and private, on the Illuminati BBS, the Secret Service did not advise the Magistrate Judge who issued the warrant for the raid on Steve Jackson Games "that the Illuminati board contained private electronic communications between users or how the disclosure of the content of these communications could relate to [the] investigation." The court commented that it was not until June 1990 that the plaintiffs were able to determine the reasons for the March 1, 11990, seizure, "and then only with the efforts of the offices of both United States Senators of the State of Texas." Simply stated, "[t]he procedures followed by the Secret Service in this case virtually eliminated the safeguards contained in the statute." Lacking sufficient proof of compensatory damages, the court assessed statutory damages in favor of the plaintiffs, in the amount of $1,000 for each plaintiff. VIII. Further Information Further information concerning this case may be found in the opinion of the United States District Court in __Steve Jackson Games, Inc., et al. v. United States Secret Service, et al.__, No. A-91-CA-346-SS (W.D. Tex. 3/12/93). For background information on this case and other related cases, see B. Sterling, __The Hacker Crackdown__ (1992), and John Perry Barlow, __Crime & Puzzlement__ (1990). (Copies of the arguments filed with the trial court and of the court's opinion were kindly made available to the author by Peter D. Kennedy, Esq., of George, Donaldson & Ford, attorneys for Steve Jackson Games, Inc. and the other plaintiffs.) CyberLaw (tm) is published solely as an educational service. The author may be contacted at jrsnr@well.sf.ca.us; cyberlaw@aol.com; questions and comments may be posted on America Online (go to keyword "CYBERLAW"). Copyright (c) 1993 Jonathan Rosenoer; All Rights Reserved. CyberLaw is a trademark of Jonathan Rosenoer. CyberLex (tm) [4/93] Notable legal developments reported in April 1993 include the following: #The Ninth Circuit Court of Appeals has ruled that an independent service provider violated copyright laws by loading operating software licensed to its client into the random access memory of its client's computer in the course of fixing the computer. (__MAI Systems Corp. v. Peak Computer Inc., et al.__, 93 C.D.O.S. 2596 (9th Cir. 4/9/93)). #The White House has announced the development of a computer chip, called the "Clipper Chip," that encodes voice and data transmissions using a secret algorithm. The chip is to work with an 80-bit, split key escrow system. Two escrow agents would each hold 40-bit segments of a user's key, which would be released to law enforcement agents upon presentation of a valid warrant. After the announcement, several groups expressed concern that, among other things, the algorithm used cannot be trusted unless it is public and open to testing. (New York Times, April 16, 1993, A1; San Jose Mercury News, April 16, 1993, 1A, and April 17, 1993, 11D;Wall Street Journal, April 19, 1993, A5.) #The CIA has warned U.S. high-tech companies that the French government may be spying on them. (San Jose Mercury News, April 27, 1993, 11E.) #Kevin Poulson, a hacker already scheduled to be tried on 14 federal felonies, has been indicted on 19 more felony counts in which he is accused of using telephone and computer skills to ensure that he and two alleged accomplices would win radio station call-in contests. Prizes in those contest included a pair of Porsche cars and more than $20,00 in cash. (San Jose Mercury News, April 22, 1993, 1F.) #InterDigital Communications Corp. has filed suit for patent infringement against Oki Electric Industry Co., of Tokyo. The suit concerns a data communication technique called code division multiple access (CDMA), developed by a San Diego-based company, and CDMA-based phones that Oki plans to manufacture, among other things. InterDigital holds many patents on a rival technique called time division multiple access, used by several cellular phone companies. (Wall Street Journal, April 19, 1993, 7B.) #20 Japanese telecommunications companies announced that they will join Motorola's Iridium project, a planned digital cellular telephone network linked by 66 orbiting satellites. (San Jose Mercury News, April 3, 1993, 11D.) #The nation's local phone companies offered to build the "information superhighway" promoted by Vice President Al Gore if they are allowed to go back onto the long-distance phone business, to manufacture equipment, and to provide video programming over phone lines. (San Jose Mercury News, April 16, 1993, 3C.) #Apple Computer, Inc. is fighting a $290 million claim by the IRS for back taxes for the years 1987 and 1988 relating to the value of property transferred between foreign and domestic units of the company. (San Jose Mercury News, April 3, 1993, 9D.) #A federal judge overturned a jury verdict that AMD did not have the right to use Intel microcode in AMD chips, and granted a new trial. The basis for the court's ruling was that Intel had failed to produce critical documents that would have allowed AMD fairly to present its defense. The verdict had stopped AMD from selling a clone of Intel's 486 microprocessor. Within 2 weeks, Intel sued AMD alleging that AMD's 486 clones and an AMD chip not yet on the market violate Intel copyrights. (San Jose Mercury News, April 17, 1993, 1A, and April 29, 1993, 1C; New York Times, April 17, 1993, p.17.) #The Commerce Department has imposed permanent import duties of up to 11.45% on Korean-made computer memory chips, following an International Trade Commission finding of "dumping" by South Korean manufacturers. (San Jose Mercury News, April 23, 1993, 1C.) #Taiwan has adopted a set of copyright law revisions. (San Jose Mercury News, April 23, 1993, 3C.) #The International Trade Commission has agreed to investigate claims by a Mississippi inventor that 20 computer disk-drive manufacturers are violating a patent he holds for placing carbon coating on computer disks by importing drives that use the technology. One manufacturer, Connor Peripherals Inc., has filed suit to declare the inventor's patent invalid. (San Jose Mercury News, April 27, 1993, 9E.) CyberLex (tm) is published solely as an educational service. Copyright (c) 1993 Jonathan Rosenoer; All Rights Reserved. CyberLex is a trademark of Jonathan Rosenoer. Steve Jackson Games | SJ Games vs. the Secret Service